State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Slime Games on iOS in Europe for Q3 2024

Explore the performance trends of the top five slime games on iOS in Europe during Q3 2024, highlighting their downloads, revenue, and active user metrics.

Top 5 Slime Games on iOS in Europe for Q3 2024

The third quarter of 2024 showcased intriguing performance trends for the top five slime games on the iOS platform in Europe. According to Sensor Tower, these games demonstrated varying patterns in downloads, revenue, and weekly active users.

Super Slime - Black Hole Game from Supercent, Inc. maintained a consistent revenue stream, peaking at approximately $311 in the final week of September. Downloads showed a gradual decline throughout the quarter, starting at over 26K and ending at around 17K. Weekly active users fluctuated slightly, beginning at 164K and concluding with a slight increase to 163K.

Dramaton LTD's Super Slime Simulator experienced a peak in downloads in early August at approximately 12.6K, followed by a decrease to 7.9K by the end of September. Revenue followed a similar trend, starting strong at $1.2K and tapering off to $538. Weekly active users showed a downward trend from 50.6K to 43.4K over the quarter.

Another title from Dramaton LTD, Bruno - My Super Slime Pet, saw an increase in downloads from 4.2K to 11.1K in mid-August, before declining to 4.9K by the end of September. Revenue exhibited a similar pattern, peaking at $755 in late July and ending the quarter at $597. Weekly active users rose steadily, reaching 81K in mid-August before settling at 74K in late September.

My Talking Slimy: Super Cat 3D by Pixeland LLC saw a consistent increase in revenue, peaking at $1.7K in early September. Downloads varied, with a high of 4.6K in early September before dropping to 2.5K at the quarter's end. Weekly active users remained relatively stable, fluctuating between 11.6K and 14.1K throughout the quarter.

Lastly, Fluid Simulation by Pavel Dobryakov showed a significant rise in downloads, particularly in mid-August with a peak of 2.8K. Revenue peaked at $820 in late July and then saw a decline, ending at $380 in late September. Weekly active users saw an increase from 2.3K in mid-July to 5K in mid-August, before stabilizing around 3.4K by the end of the quarter.

For a detailed analysis and more insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024